![]() This Open function brings up a window where you can browse your computer for the module. ![]() LOADING A MODULEShould you wish to continue working on an existing module, you can open your saved module through the Dropdown Menu: File Open. A new, empty module is now ready to be made. When it first loads it should look like the screen below. To create a new module, simply open the toolset. A truly epic adventure (such as the official NWN2 campaign) links several modules together. A module with one area is the most basic playable adventure, with a typical short adventure being a module of several areas and events. Conclusion WHAT IS A MODULE?Modules (.mod files) contain all the elements of a complete Neverwinter Nights 2 adventure.By the end of this HowTo you’ll be familiar with the anatomy of a module and know how to create a new area, install a starting point, and try it out in the game. This HowTo covers creating a module and areas within that module, as well as the basic components of a module: Areas, Conversations, and Scripts.
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